It’s Monday morning
of November 30th 1998. You are out on recess with your buddies talking about
your current progress in The Legend of Zelda: Ocarina of Time for the Nintendo
64. An envious look befalls your friend’s faces as you tell them about how you
just beat the Water Temple last night. You feel a great sense of accomplishment
as you describe your heroic acts from the night before.
This is how we used to convey our
achievements to our friends. Word of mouth was king in a time before the
Internet permeated every aspect of our daily lives. Now flash forward to 2006.
You just completed the final level in Gears of War on the Xbox 360, but times have
changed. Your game controller flashes green and the familiar “Achievement
Unlocked” information bubble appears on the bottom of your TV screen. A minute
later your friend from across the country sends you a message over Xbox Live
congratulating you on finishing the game.
![]() |
| Gears of War |
Now lefts jump forward
again. The year 2039, 25 years from now. Technology is absolutely ingrained
into everything that we do. Everything is connected and everything communicates
with everything else. You open the fridge door and notice you are all out of
milk. “Get Milk” is automatically added to your to-do list. Later that day when
you get back from the store and put the milk into the fridge you get a
notification letting you know that task is ticked off your to-do list. Three
minutes later you get another notification. It is from your son who is at
school. He is thanking you for getting milk so that he can have it with his
cereal tomorrow morning.
Technology continues to
march on like it always has and always will. People at Facebook or Google come
up with ideas and say “Hey wouldn't it be cool if…?” Will there come a time
where contentedness will overstep its bounds? Should every event that
takes place in our lives be broadcast out to a social network for everyone
to see? How far is too far and where do we draw the line?
- -
Sean McParland
Sean McParland
Sources:
o Finding a believable timeframe for the opening narrative
o Release date for LOZ:OOT in North America
o Release date for Gears of War
o Used to generate the custom achievement image
.png)


I love ur setting,narrative form and the ending picture. I actually clicked on that.lol
ReplyDeleteYour sources are neat. I should learn from yours.
This link gives an idea that we will all have 15 mins privacy in the future
http://www.theguardian.com/technology/2013/oct/21/in-the-future-we-ll-all-have-15-minutes-of-privacy
--Hanyu Wu